II.4 What you get

The mod menu — what is in it and how it works

What mods come with yew2K, and how do I turn them on?

The mod menu draws on the Zen's OLED, not the TV. It is the same across the yew2K build you download and any later build. yewFN uses the same controls.

Controls

ActionPlayStationXbox
Open the menuHold L2, press OptionsHold LT, press Menu
Previous / next pageKeep L2 held, D-pad Left/RightKeep LT held, D-pad Left/Right
Toggle On/Off or change optionD-pad Up/DownD-pad Up/Down
Fine-tune a ms valueHold Cross + tap Up/DownHold A + tap Up/Down
  • Release L2/LT and the menu ignores the D-pad.
  • Without Cross/A held, Up/Down only toggles On/Off.
  • The page counter reads n / total at the bottom-right of the OLED.
  • Values persist on the Zen and save automatically.

The 25 pages, in menu order

PageOptions / rangeWhat it does
StyleBuild/style selectorFirst page of the menu.
Button RhythmOff/On · 8–80 msTurns a Square/X button shot into a rhythm shot by pulling the right stick down on press and flicking it up on release. Makes the green window bigger; does not time the shot for you.
Auto-GreenOff/On · 300–900 ms, 5 ms stepsClick R3 while standing still and the script holds Square for the value and releases. Timing only. Early → raise; late → lower.
Turbo FadesOn/OffR2 + a fade uses the turbo hold windows instead of the standing value.
SQ RemapL3 / R3 / L1 / R1 (default L3)Hold the remap button while pressing Square for a plain, un-rhythmed shot. Inert when Rhythm is off. Set to R3 and the Auto-Green click moves to L3.
Auto TempoOn/OffAdds tempo to right-stick shots only. Button shooters leave it off.
Defense AssistOn/OffRight stick mirrors the left stick on defense.
Insta-StopOff / Auto / Left-TriggerFires a stop input before shooting off the dribble. Can cancel fades.
Infinite StaminaOn/OffStamina drain prevention. 2K27 build uses a mix profile with a soft clamp from the first step.
Dribble UpOff · BTB Spam · Curry Slide · Stepback · Size-Up · Escape Cross · MomentumOne combo on D-pad Up.
Dribble Downsame optionsOne combo on D-pad Down.
Dribble Leftsame optionsOne combo on D-pad Left.
Dribble Rightsame optionsOne combo on D-pad Right.
Meter DunkOff / L1 / CircleHold-to-time: RS stays pinned down while you hold; release snaps neutral.
Spot TakeOn/OffRapid-taps the post-up button while held.
Quick StopOff/OnTouchpad tap: quick stop, then shoot.
Left FadeOff/On · 100–1200 msAuto-green for fades on the left side. R2 + tap L1.
Right FadeOff/On · 100–1200 msAuto-green for fades on the right side. R2 + R3.
StandstillOff/On · msSame thing as Auto-Green.
Catch ShootOff/On · 100–1200 msCatch-and-shoot auto-green on D-pad Up.
Step BackOff/On · 100–1200 msD-pad Down: performs a step back and times the shot.
Step Delay20–1200 msDelay before the step-back auto-green starts shooting.
QS PausemsPause before the quick stop.
QS DelaymsDelay before the quick-stop shot.
QS ShotmsQuick-stop shot hold.

Pressing X/A bails any running shot combo. The left stick is never driven by the script. Older builds had Auto-Green Fades and Auto-Green No-Dips pages; both are retired and are not current mods.

yewFN — the 15 mods

Auto-Tracking (aim pull while ADS, power 1–20, start at 6) · Anti-Recoil (per-weapon downward compensation) · Anti-Bloom · Rapid Fire · Pickup Macro · Insta-Reset · No-Delay · Crouch Shot · Pre-Fire · Enhancement (stacks on tracking, 1–20) · Pro Aim · Aim Abuse (rapid ADS cycling) · Polar Power (circular micro-movement, 1–40, stay 15–25) · Turbo Edit · Beam (tracking + anti-recoil). Dead zones 0–20, default 5.